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Don't Touch Me - Lobotomy Company The first that echoes through the room is a sharp, metallic clang, followed by the low

Don't Touch Me - Lobotomy Company Soundboard

The first sound that echoes through the room is a sharp, metallic clang, followed by the low hum of machinery. The sound of gears turning and whirring fills the air, accompanied by the occasional beep of a monitor. There is a sense of urgency in the sound, as if time is of the essence and every second counts. As the sound crescendos, it is almost overwhelming, a cacophony of noise that seems to demand attention.

The next sound that emerges is a voice, stern and commanding. It repeats the phrase "Don't Touch Me - Lobotomy Company" over and over again, each word enunciated with precision. There is a sense of authority in the voice, a sense that this is not a suggestion but a strict directive. It is a chilling sound, sending shivers down the spine of anyone who hears it.

As the voice fades away, it is replaced by a series of sharp, staccato clicks. It is the sound of needles piercing skin, of instruments being sterilized, of surgical tools being prepared. The sound is clinical and cold, a stark reminder of the harsh reality of the procedures that are to come. Each click is like a countdown, a reminder of the inevitable.

Suddenly, there is a loud buzzing sound, like a swarm of angry bees descending upon their prey. It is the sound of electricity crackling through the air, of power surging through wires and circuits. There is a sense of danger in the sound, a warning that something is about to happen, something that cannot be stopped. It is a sound that fills the listener with dread, a prelude to the chaos that is sure to follow.

Amidst the chaos, there is a moment of silence. It is a brief respite from the cacophony of noise, a moment to catch one's breath before the storm resumes. The silence is deafening, a stark contrast to the overwhelming sounds that came before. It is a moment of calm in the eye of the storm, a chance to gather one's thoughts before the chaos resumes.

The final sound that reverberates through the room is a low, guttural growl. It is a sound that seems to come from deep within the earth, a primal roar that shakes the very foundation of the building. It is a sound of anger and frustration, of a beast unleashed from its cage. The growl fills the room with a sense of foreboding, a warning that danger is near.

And with that, the sounds fade away, leaving nothing but an eerie silence in their wake. The air is heavy with tension, the room filled with a sense of unease. The echoes of the sounds linger, a reminder of the darkness that lurks just beneath the surface.

You can play and download these sounds here. Perhaps listening to them again will shed light on their meaning, or perhaps they will only serve to deepen the mystery. But one thing is clear - the sounds of "Don't Touch Me - Lobotomy Company" are not easily forgotten.

Don't Touch Me - Lobotomy Company