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1. Arcade Thunderbolt End-(stinger=~939071687)
2. Arcade Thunderboost Master ( Music Fighting= Fighting)
3. Arcade Thunderboost Master ( Music Fighting= Ready)
4. Arcade Thunderboost Master ( Music Fighting= Setting)
5. BGMBattle
6. BGMSelection
7. Big War Machine
8. CEMMusic C1 P4
9. CEMMusic C5 P4
10. CEMMusic C7 P4
11. CEMMusic C8 P4
12. Chapter Ending Demo b B
13. Chapter1 Bank 0011~unused musicsegment
14. Chapter3 Bank 0009~unused musicsegment
15. Chapter3 0009~unused musicsegment
16. Chapter5 Bank 0046~unused musicsegment
17. Chapter5 0057~unused musicsegment
18. Chapter6 Bank 0010~unused musicsegment
19. Chapter6 Bank 0012~unused musicsegment
20. Chapter6 Bank 0027~unused musicsegment
21. Chapter6 0010~unused musicsegment
22. Chapter6 0012~unused musicsegment
23. Chapter6 0027~unused musicsegment
24. Chapter8 Bank 0026~unused musicsegment
25. Chapter8 0026~unused musicsegment
26. Credit
27. Cut C02 R09 2 02 Horror Music
28. Level 3 Intro Music v3
29. Level Vinoma
30. Level Vinoma Break Looper
31. Level Vinoma Cautions Looper
32. Level Vinoma Emergency Looper
33. Level Vinoma Grave of Truth Looper
34. Level Vinoma Lost In Sight Looper
35. Level Vinoma Normal Looper
36. Level Vinoma Prepare For Fight Piano Ver
37. Level Vinoma Serious Looper
38. Level Vinoma Sinner looper
39. Level0 Cut Scene Massive Dampit Trailer
40. Level0 Cut Scene Massive Dampit Trailer v2
41. Level0 Hero On The Ground
42. Level1 Cut Scene Golem Fight Front Skip ( Music Fighting= Fighting)
43. Level1 Cut Scene Golem Fight Front Skip ( Music Fighting= Ready)
44. Level1 Cut Scene Golem Fight Front Skip ( Music Fighting= Setting)
45. Level1 Cut Scene Intro Music
46. Level1 Threatend In Base Container Start ( Interactive Music Stat~0132
47. Level1 Threatend In Base Container Start ( Interactive Music Stat~0133
48. Level1 Threatend In Base Container Start ( Interactive Music Stat~0134
49. Level1 Threatend In Base Container Start ( Interactive Music Stat~0135
50. Level1 Threatend In Base Container Start ( Interactive Music Stat~0157
51. Level1 Threatend In Base Container Start ( Interactive Music Stat~0158
52. Level1 Threatend In Base Container Start ( Interactive Music Stat~0159
53. Level1 Threatend In Base Container Start ( Interactive Music Stat~0160
54. Level1 Threatend In Base Container Start 0008~transition musics~0136
55. Level1 Threatend In Base Container Start 0014~transition musics~0161
56. Level2 Conspiracy
57. Level2 Cut Scene Golem Fight End v2
58. Level2 Slip into Enemy ( Level2 Slip Into Enemy Music State= Attack)
59. Level2 Slip into Enemy ( Level2 Slip Into Enemy Music State= Found)
60. Level2 Slip into Enemy ( Level2 Slip Into Enemy Music State= Quiet)
61. Level2 Thunder Bolt Theme
62. Level2 Thunder Bolt Theme Fight
63. Level2 Who s that
64. Level3 Cutscene Intro Music With S F X
65. Level3 Cutscene1 Mix Part1
66. Level3 Cutscene1 Mix Part2 ( Level3 Crimson Fight Music State= End)
67. Level3 Cutscene2 Mix
68. Level3 Inderstral Attack Container Start ( Interactive Music State~0377
69. Level4 Babylon Fight Container ( Boss Fight 3 Stage= Middle)
70. Level4 Babylon Fight Container ( Boss Fight 3 Stage= Skip)
71. Level4 Babylon Fight Container ( Boss Fight 3 Stage= Start)
72. Level4 Combet in Street Container ( Interactive Music State= Phase3)
73. Level4 Combet in Street Container ( Interactive Music State= Phase4)
74. Level4 Combet in Street Container ( Interactive Music State= Phas~0575
75. Level4 Combet in Street Container ( Interactive Music State= Phas~0576
76. Level4 Cut Scene C F Cut
77. Level4 Cut Scene Double Boss
78. Level4 Cut Scene fit
79. Level4 Cut Scene Intro
80. Level4 Threatend In Base Container Start ( Interactive Music Stat~0496
81. Level4 Threatend In Base Container Start ( Interactive Music Stat~0497
82. Level4 Threatend In Base Container Start ( Interactive Music Stat~0498
83. Level4 Threatend In Base Container Start ( Interactive Music Stat~0499
84. Level4 Threatend In Base Container Start 0021~transition musics~0500
85. Level5 Crimson Fight Container Start ( Level5 Crimson Fight Music S~0577
86. Level5 Crimson Fight Container Start ( Level5 Crimson Fight Music S~0578
87. Level5 Crimson Fight Container Start ( Level5 Crimson Fight Music S~0579
88. Level5 Crimson Fight Container Start ( Level5 Crimson Fight Music S~0609
89. Level5 Crimson Fight Container Start ( Level5 Crimson Fight Music S~0610
90. Level5 Crimson Fight Container Start ( Level5 Crimson Fight Music S~0611
91. Level5 Cut Scene Bare Handed Fight Music V2
92. Level5 Cut Scene Disaster
93. Level6 Cut Scene Star Ship End Fire
94. Level6 Star Blaster Container ( Music Fighting= Fighting)
95. Level6 Star Blaster Container ( Music Fighting= Retry)
96. Level6 Star Blaster Container ( Music Fighting= Setting)
97. Level6 Star Ship Container ( Music Fighting= Fighting)
98. Level6 Star Ship Container ( Music Fighting= Retry)
99. Level6 Star Ship Container ( Music Fighting= Setting)
100. Level7 Star Gate Campaign Container Start ( Interactive Music State~0728
101. Level7 Star Gate Campaign Container Start ( Interactive Music State~0729
102. Level7 Star Gate Campaign Container Start 0004~transition musicse~0730
103. Level8 Cut Scene Boss Fight End
104. Level8 Cut Scene Intro
105. Level8 Cut Scene Music Boss Middle 3
106. Level8 Final Boss Container
107. Level8 Final Strike Switcher ( Interactive Music State= Phase3)
108. Level8 Thunderbolt to Maintheme Transport Loop
109. Level8 Thunderbolt to Maintheme Transport Skip
110. Multi Selection Loop Track
111. Multi Selection Mixing
112. Normal Music 0030~unused sound
113. Normal Music 0038~unused musicsegment
114. Opening ( Opening State= Opening)
115. Scoring ( Scoring State= On)
116. UI BossFight
117. UI LevelUp
118. UI MainStartStinger